Object:Personal
Radio
Object name: radio
Description: the radio in the bookshelf
The Armoire
Object names :
- ArmoireBigDoor01 (left door)
- ArmoireBigDoor02 (right door)
Description: left and right door of the armoire
The Pillars
Note: the state of the pillars is depending on what you have solved in the game. There is also the possibility to change from 4 pillars to only one pillar with the "Pillars-Reltopage"
Glowing hand symbols
(from 1 to 7 cloths collected)
Object names:
BahroPalmGlow01-clft
BahroPalmGlow02-clft
BahroPalmGlow03-clft
BahroPalmGlow04-clft
BahroPalmGlow05-clft
BahroPalmGlow06-clft
BahroPalmGlow07-clft
Note: Instead of the ending "-clft = Cleft", insert -Garden, -Garrison ,-Kadish, -Teledahn
The books inside the pillars
Object names:
CleftPoleBook
GardenPoleBook
GarrisonPoleBook
KadishPoleBook
TeledahnPoleBook
Poles and decals
Object names:
YeeshaPoleBookCover-grdn
YeeshaPoleBookPedestal-grdn
YeeshaPoleBookCover-grsn
YeeshaPoleBookPedestal-grsn
YeeshaPoleBookCover-kdsh
YeeshaPoleBookPedestal-kdsh
YeeshaPoleBookCover-tldn
YeeshaPoleBookPedestal-tldn
JourneySymbolDecal01-p01 / -p02 / -p03 / -p04 / -p05 (p05 is the cleft pillar symbol decal)
Object names:
YeeshaPoleBookCover-clft
YeeshaPoleBookPedestal-clft
CleftPoleBook01 (the book inside the pole)
The stone bench
Object names:
Yeesha15bench
Bench05SitRgn
BenchSit05_01
BenchSit05_01Pos
BenchSit05_02
BenchSit05_02Pos
BenchSit05_03
BenchSit05_03Pos
BenchSitCamReg04
BenchTmp ( the bench object)
The Firemarbles
Object names:
Yeesha16firemarbles (all togheter)
WhiteFiremarble02
WhiteFiremarble03
BlueFiremarble04
RedFiremarble05
YellowFiremarble06
MarblePhy06
MarblePhy07
MarblePhy08
MarblePhy09
MarblePhy10
Not seen any effect by moving:
WhiteMarble06
WhiteMarble07
BlueMarble08
RedMarble09
YellowMarble10
The calendar stones
Object names:
CalendarGlare01 (01 to 12)
CalendarGroup01 (01 to 12)
CalendarStone01 (01 to 12)
CalendarStone01Decal (01Decal to 12Decal)
CalendarStoneProxy01 (01 to 12)
CalStoneFireMaster
CalStoneMaster01 (01 to 12)
FlarePlane01 (01 to 03)
FlashPlane01 (01 to 03)
The canvas
Object names:
Canvas01
Canvas02
Shutter01
Shutter02