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== SDL vars ==
== SDL vars ==
<syntaxhighlight lang="XML">
<syntaxhighlight lang="XML" class="mw-collapsible mw-collapsed">
STATEDESC city
STATEDESC city
{
{
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== City Blockers ==
== City Blockers ==
=== bool islmCityBlocker01Vis ===
{| class="wikitable" style="width:100%"
* 0 hide
|-
* 1 show
! SDL !! type !! vars !! description !! Image
[[File:IslmCityBlocker01Vis.png|400px|IslmCityBlocker01Vis]]
|-
 
| islmCityBlocker01Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker01Vis.png|400px|right|IslmCityBlocker01Vis]]
=== bool islmCityBlocker02Vis ===
|-
* 0 hide
| islmCityBlocker02Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker02Vis.png|400px|right|IslmCityBlocker02Vis]]
* 1 show
|-
[[File:IslmCityBlocker02Vis.png|400px|IslmCityBlocker02Vis]]
| islmCityBlocker03Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker03Vis.png|400px|right|IslmCityBlocker03Vis]]
 
|-
=== bool islmCityBlocker03Vis ===
| islmCityBlocker04Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker04Vis.png|400px|right|IslmCityBlocker04Vis]]
* 0 hide
|-
* 1 show
| islmCityBlocker05Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker05Vis.png|400px|right|IslmCityBlocker05Vis]]
[[File:IslmCityBlocker03Vis.png|400px|IslmCityBlocker03Vis]]
|-
 
| islmCityBlocker06Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker06Vis.png|400px|right|IslmCityBlocker06Vis]]
=== bool islmCityBlocker04Vis ===
|-
* 0 hide
| islmCityBlocker07Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker07Vis.png|400px|right|IslmCityBlocker07Vis]]
* 1 show
|-
[[File:IslmCityBlocker04Vis.png|400px|IslmCityBlocker04Vis]]
| islmCityBlocker08Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker08Vis.png|400px|right|IslmCityBlocker08Vis]]
 
|-
=== bool islmCityBlocker05Vis ===
| islmCityBlocker09Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker09Vis.png|400px|right|IslmCityBlocker09Vis]]
* 0 hide
|-
* 1 show
| islmCityBlocker10Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker10Vis.png|400px|right|IslmCityBlocker10Vis]]
[[File:IslmCityBlocker05Vis.png|400px|IslmCityBlocker05Vis]]
|-
 
| islmCityBlocker11Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker11Vis.png|400px|right|IslmCityBlocker11Vis]]
=== bool islmCityBlocker06Vis ===
|-
* 0 hide
| islmCityBlocker12Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker12Vis.png|400px|right|IslmCityBlocker12Vis]]
* 1 show
|-
[[File:IslmCityBlocker06Vis.png|400px|IslmCityBlocker06Vis]]
| islmCityBlocker13Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker13Vis.png|400px|right|IslmCityBlocker13Vis]]
 
|-
=== bool islmCityBlocker07Vis ===
| islmCityBlocker14Vis || bool || * 0 hide<br>* 1 show ||  || [[File:IslmCityBlocker14Vis.png|400px|right|IslmCityBlocker14Vis]]
?
|-
* 0 hide
| islmCityBlocker15Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmCityBlocker15Vis.png|400px|right|islmCityBlocker15Vis]]
* 1 show
|-
[[File:IslmCityBlocker07Vis.png|400px|IslmCityBlocker07Vis]]
| islmCityBlocker16State || byte || * 0/1 show<br>* 2 hide ||  || [[File:IslmCityBlocker16State.png|400px|right|IslmCityBlocker16State]]
 
|}
=== bool islmCityBlocker08Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker08Vis.png|400px|IslmCityBlocker08Vis]]
 
=== bool islmCityBlocker09Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker09Vis.png|400px|IslmCityBlocker09Vis]]
 
=== bool islmCityBlocker10Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker10Vis.png|400px|IslmCityBlocker10Vis]]
 
=== bool islmCityBlocker11Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker11Vis.png|400px|IslmCityBlocker11Vis]]
 
=== bool islmCityBlocker12Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker12Vis.png|400px|IslmCityBlocker12Vis]]
 
=== bool islmCityBlocker13Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker13Vis.png|400px|IslmCityBlocker13Vis]]
 
=== bool islmCityBlocker14Vis ===
* 0 hide
* 1 show
[[File:IslmCityBlocker14Vis.png|400px|IslmCityBlocker14Vis]]
 
=== bool islmCityBlocker15Vis ===
?
* 0 hide
* 1 show
[[File:IslmCityBlocker15Vis.png|400px|IslmCityBlocker15Vis]]
 
=== byte islmCityBlocker16State ===
* 0/1 show
* 2 hide
[[File:islmCityBlocker16State.png|400px|islmCityBlocker16State]]




== Journey Cloth ==
== Journey Cloth ==
=== bool islmJourneyCloth01Vis ===
{| class="wikitable" style="width:100%"
* 0 hide
|-
* 1 show
! SDL !! type !! vars !! description !! Image
[[File:islmJourneyCloth01Vis.png|400px|islmJourneyCloth01Vis]]
|-
 
| islmJourneyCloth01Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmJourneyCloth01Vis.png|400px|right|islmJourneyCloth01Vis]]
=== bool islmJourneyCloth02Vis ===
|-
?
| islmJourneyCloth02Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmJourneyCloth02Vis.png|400px|right|islmJourneyCloth02Vis]]
* 0 hide
|-
* 1 show
| islmJourneyCloth03Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmJourneyCloth03Vis.png|400px|right|islmJourneyCloth03Vis]]
[[File:islmJourneyCloth02Vis.png|400px|islmJourneyCloth02Vis]]
|-
 
| islmJourneyCloth04Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmJourneyCloth04Vis.png|400px|right|islmJourneyCloth04Vis]]
=== bool islmJourneyCloth03Vis ===
|-
* 0 hide
| islmJourneyCloth05Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmJourneyCloth05Vis.png|400px|right|islmJourneyCloth05Vis]]
* 1 show
|}
[[File:islmJourneyCloth03Vis.png|400px|islmJourneyCloth03Vis]]
 
=== bool islmJourneyCloth04Vis ===
* 0 hide
* 1 show
[[File:islmJourneyCloth04Vis.png|400px|islmJourneyCloth04Vis]]
 
=== bool islmJourneyCloth05Vis ===
* 0 hide
* 1 show
[[File:islmJourneyCloth05Vis.png|400px|islmJourneyCloth05Vis]]




== Kadish Gallery ==
== Kadish Gallery ==
=== bool islmKadishGalleryDoorVis ===
{| class="wikitable" style="width:100%"
Doors to Kadish Gallery<br>
|-
<span style="color:#ff0000">Before MOUL it was because the doors were no longer there.</span>
! SDL !! type !! vars !! description !! Image
* 0 active
|-
* 1 not active
| islmKadishGalleryDoorVis || bool || * 0 active<br>* 1 not active || Doors to Kadish Gallery<br><span style="color:#ff0000">Before MOUL it was because the doors were no longer there.</span> || [[File:islmKadishGalleryDoorsOn.png|400px|right|islmKadishGalleryDoorsOn]]
[[File:islmKadishGalleryDoorsOn.png|400px|islmKadishGalleryDoorsOn]]
|-
 
| islmKadishGalleryDoorsOn || bool || * 0 active<br>* 1 not active || Doors to Kadish Gallery || [[File:islmKadishGalleryDoorsOn.png|400px|right|islmKadishGalleryDoorsOn]]
=== bool islmKadishGalleryDoorsOn ===
|-
Doors to Kadish Gallery
| islmKadishGalleryDoor1Closed || bool || * 0 open<br>* 1 closed || Right door to Kadish Gallery || [[File:islmKadishGalleryDoor1Closed.png|400px|right|islmKadishGalleryDoor1Closed]]
* 0 not active
|-
* 1 active
| islmKadishGalleryDoor2Closed || bool || * 0 hide<br>* 1 show || Left door to Kadish Gallery || [[File:islmKadishGalleryDoor2Closed.png|400px|right|islmKadishGalleryDoor2Closed]]
[[File:islmKadishGalleryDoorsOn.png|400px|islmKadishGalleryDoorsOn]]
|-
 
| islmGalleryThemePlayerVis || bool || * 0 hide<br>* 1 show || Musicplayer in Kadish Gallery || [[File:islmGalleryThemePlayerVis.png|400px|right|islmGalleryThemePlayerVis]]
=== bool islmKadishGalleryDoor1Closed ===
|-
Right door to Kadish Gallery
| kdshJourneyCloth07Vis || bool || * 0 hide<br>* 1 show || ? || [[File:kdshJourneyCloth07Vis.png|400px|right|kdshJourneyCloth07Vis]]
* 0 not active
|}
* 1 active
[[File:islmKadishGalleryDoor1Closed.png|400px|islmKadishGalleryDoor1Closed]]
 
=== bool islmKadishGalleryDoor2Closed ===
Left door to Kadish Gallery
* 0 not active
* 1 active
[[File:islmKadishGalleryDoor2Closed.png|400px|islmKadishGalleryDoor2Closed]]
 
=== bool islmGalleryThemePlayerVis ===
Musicplayer in Kadish Gallery
* 0 hide
* 1 show
[[File:islmGalleryThemePlayerVis.png|400px|islmGalleryThemePlayerVis]]
 
=== bool kdshJourneyCloth07Vis ===
?
* 0 hide
* 1 show
[[File:kdshJourneyCloth07Vis.png|400px|kdshJourneyCloth07Vis]]




== Tokotah Roof ==
== Tokotah Roof ==
=== bool islmTokotahJournal01Vis ===
{| class="wikitable" style="width:100%"
* 0 hide
|-
* 1 show
! SDL !! type !! vars !! description !! Image
[[File:islmTokotahJournal01Vis.png|400px|islmTokotahJournal01Vis]]
|-
 
| islmTokotahJournal01Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal01Vis.png|400px|right|islmTokotahJournal01Vis]]
=== bool islmTokotahJournal02Vis ===
|-
* 0 hide
| islmTokotahJournal02Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal02Vis.png|400px|right|islmTokotahJournal02Vis]]
* 1 show
|-
[[File:islmTokotahJournal02Vis.png|400px|islmTokotahJournal02Vis]]
| islmTokotahJournal03Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal03Vis.png|400px|right|islmTokotahJournal03Vis]]
 
|-
=== bool islmTokotahJournal03Vis ===
| islmTokotahJournal04Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal03Vis.png|400px|right|islmTokotahJournal03Vis]]
* 0 hide
|-
* 1 show
| islmTokotahJournal05Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal03Vis.png|400px|right|islmTokotahJournal03Vis]]
[[File:islmTokotahJournal03Vis.png|400px|islmTokotahJournal03Vis]]
|-
 
| islmTokotahJournal06Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal06Vis.png|400px|right|islmTokotahJournal06Vis]]
=== bool islmTokotahJournal04Vis ===
|-
* 0 hide
| islmTokotahJournal07Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal06Vis.png|400px|right|islmTokotahJournal06Vis]]
* 1 show
|-
[[File:islmTokotahJournal03Vis.png|400px|islmTokotahJournal03Vis]]
| islmTokotahJournal08Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal06Vis.png|400px|right|islmTokotahJournal06Vis]]
 
|-
=== bool islmTokotahJournal05Vis ===
| islmTokotahJournal09Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal09Vis.png|400px|right|islmTokotahJournal09Vis]]
* 0 hide
|-
* 1 show
| islmTokotahJournal10Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal09Vis.png|400px|right|islmTokotahJournal09Vis]]
[[File:islmTokotahJournal03Vis.png|400px|islmTokotahJournal03Vis]]
|-
 
| islmTokotahJournal11Vis || bool || * 0 hide<br>* 1 show ||  || [[File:islmTokotahJournal01Vis.png|400px|right|islmTokotahJournal01Vis]]
=== bool islmTokotahJournal06Vis ===
|}
* 0 hide
* 1 show
[[File:islmTokotahJournal06Vis.png|400px|islmTokotahJournal06Vis]]
 
=== bool islmTokotahJournal07Vis ===
* 0 hide
* 1 show
[[File:islmTokotahJournal06Vis.png|400px|islmTokotahJournal06Vis]]
 
=== bool islmTokotahJournal08Vis ===
* 0 hide
* 1 show
[[File:islmTokotahJournal06Vis.png|400px|islmTokotahJournal06Vis]]
 
=== bool islmTokotahJournal09Vis ===
* 0 hide
* 1 show
[[File:islmTokotahJournal09Vis.png|400px|islmTokotahJournal09Vis]]
 
=== bool islmTokotahJournal10Vis ===
* 0 hide
* 1 show
[[File:islmTokotahJournal09Vis.png|400px|islmTokotahJournal09Vis]]
 
=== bool islmTokotahJournal11Vis ===
* 0 hide
* 1 show
[[File:islmTokotahJournal01Vis.png|400px|islmTokotahJournal01Vis]]





Revision as of 06:23, 21 March 2025

SDL vars

STATEDESC city
{
# This version has been updated in build UruTap
	VERSION 43

# Boolean variables
    VAR BOOL    islmCityBlocker01Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker02Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker03Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker04Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker05Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker06Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker07Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker08Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker09Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker10Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker11Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker12Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker13Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker14Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmCityBlocker15Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    
    VAR BOOL    islmJourneyCloth01Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmJourneyCloth02Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmJourneyCloth03Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmJourneyCloth04Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmJourneyCloth05Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmBahroShoutLibraryRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmBahroShoutPalaceRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmBahroShoutFerryRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmLakeLightMeterVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmReaderBoardVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahro[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity1[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity2[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity3[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity4[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity5[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmS1FinaleBahroCity6[1]    DEFAULT=0 DEFAULTOPTION=VAULT

# Kadish gallery stuff
    VAR BOOL    kdshJourneyCloth07Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmKadishGalleryDoorVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmKadishGalleryDoorsOn[1]    DEFAULT=0
    VAR BOOL    islmKadishGalleryDoor1Closed[1]    DEFAULT=1
    VAR BOOL    islmKadishGalleryDoor2Closed[1]    DEFAULT=1
    
    VAR BOOL    islmTreasureBook01Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTreasureBook06Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTreasureBook08Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT # links into Garrison Prison
    VAR BOOL    islmGuildHallConstructionVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmDRCTentVis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmPlayerMap01Vis[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmShroomiePictVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmFerryTerminalCratesVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmStepCratesVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTeledahnLinkCourtyardVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmGreatZeroVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTokotahMeetingsVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmExplosionRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmUnderwaterHarborLightsRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmScreamRun[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTeledahnLinkLibraryExteriorVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmFerryDoorFunc[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmCanyonConstructionVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmGalleryThemePlayerVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT

    VAR BOOL	islmTokotahJournal01Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal02Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal03Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal04Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal05Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal07Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal08Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal09Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal10Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTokotahJournal11Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmRinerefMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmAileshMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmShomatMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmJakreenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmVeeshaMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMararonMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmKoreenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmAhlsendarTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmSolathMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMeertaMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmGanMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmBenashirenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmHemelinMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmNaygenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmHinashMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmNeedrahMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmRakeriMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTejaraMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmTiamelMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmKedriMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmLemashalMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmIshekMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmLoshemaneshMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmJiMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmDimathMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmYableshanMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmEmenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMeemenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmAdeshMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmLanarenMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmAsemlefMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmJaronMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmRikoothMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmKerathMTKJournalVis[1] DEFAULT=0 DEFAULTOPTION=VAULT


# Reward Clothing
    VAR BOOL	islmHardHat01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmHardHat02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmHardHat03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmHardHat04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmHardHat05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL	islmHardHat06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BOOL    islmFirstWeekVis[1] DEFAULT=0 DEFAULTOPTION=VAULT

# Seasonal and Holidays
    VAR BOOL	islmMinorahVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight01Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight02Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight03Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight04Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight05Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight06Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight07Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL	islmMinorahNight08Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT

 
# State variables
    VAR BYTE    islmDRCStageState[1]    DEFAULT=1 DEFAULTOPTION=VAULT
    VAR BYTE    islmCityBlocker16State[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE    islmScreamChance[1]     DEFAULT=0 DEFAULTOPTION=VAULT

# Age Mechanics
    VAR BOOL    islmLibraryLowerDoorClosed[1]    DEFAULT=1
    VAR BOOL    islmMuseumDoorClosed[1]    DEFAULT=1
    VAR BOOL    islmMuseumDoorFunc[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE    islmMuseumDoorOps[1]    DEFAULT=0

#GZ Marker visibility
    VAR BOOL    islmGZMarkerVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmGZBeamVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT

# Randomized objects
    VAR BOOL    islmTreasureBook01Enabled[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE    islmTreasureBook01Chance[1]     DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTreasureBook01Proximity[1]  DEFAULT=0 DEFAULTOPTION=VAULT

    VAR BOOL    islmTreasureBook06Enabled[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE    islmTreasureBook06Chance[1]     DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTreasureBook06Proximity[1]  DEFAULT=0 DEFAULTOPTION=VAULT

    VAR BOOL    islmTreasureBook08Enabled[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE    islmTreasureBook08Chance[1]     DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTreasureBook08Proximity[1]  DEFAULT=0 DEFAULTOPTION=VAULT

# Museum variables
    VAR BOOL    islmNegilahnLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTodelmerLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmNegilahnJournalVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTodelmerJournalVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmNegilahnCreatureChartVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmPodMapVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmDerenoLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmPayiferenLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmTetsonotLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmYeeshaPageMoonsVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT

# Kahlo Pub Event Variables
    VAR BOOL    islmCityBlocker17Vis[1]    DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BYTE	islmKahloPubHallCollapse[1]    DEFAULT=0 DEFAULTOPTION=VAULT


# Library variables
    VAR BOOL    islmMinkataLinkingBookVis[1]  DEFAULT=0 DEFAULTOPTION=VAULT
    VAR BOOL    islmJalakLinkingBookVis[1]    DEFAULT=0 DEFAULTOPTION=VAULT

# Memorial Imager
    VAR INT     MemorialImagerStartTime[1]       DEFAULT=0   DISPLAYOPTION=hidden
    VAR BOOL    islmMemorialImagerVis[1]  	 DEFAULT=0 DEFAULTOPTION=VAULT
}

City Blockers

SDL type vars description Image
islmCityBlocker01Vis bool * 0 hide
* 1 show
IslmCityBlocker01Vis
IslmCityBlocker01Vis
islmCityBlocker02Vis bool * 0 hide
* 1 show
IslmCityBlocker02Vis
IslmCityBlocker02Vis
islmCityBlocker03Vis bool * 0 hide
* 1 show
IslmCityBlocker03Vis
IslmCityBlocker03Vis
islmCityBlocker04Vis bool * 0 hide
* 1 show
IslmCityBlocker04Vis
IslmCityBlocker04Vis
islmCityBlocker05Vis bool * 0 hide
* 1 show
IslmCityBlocker05Vis
IslmCityBlocker05Vis
islmCityBlocker06Vis bool * 0 hide
* 1 show
IslmCityBlocker06Vis
IslmCityBlocker06Vis
islmCityBlocker07Vis bool * 0 hide
* 1 show
IslmCityBlocker07Vis
IslmCityBlocker07Vis
islmCityBlocker08Vis bool * 0 hide
* 1 show
IslmCityBlocker08Vis
IslmCityBlocker08Vis
islmCityBlocker09Vis bool * 0 hide
* 1 show
IslmCityBlocker09Vis
IslmCityBlocker09Vis
islmCityBlocker10Vis bool * 0 hide
* 1 show
IslmCityBlocker10Vis
IslmCityBlocker10Vis
islmCityBlocker11Vis bool * 0 hide
* 1 show
IslmCityBlocker11Vis
IslmCityBlocker11Vis
islmCityBlocker12Vis bool * 0 hide
* 1 show
IslmCityBlocker12Vis
IslmCityBlocker12Vis
islmCityBlocker13Vis bool * 0 hide
* 1 show
IslmCityBlocker13Vis
IslmCityBlocker13Vis
islmCityBlocker14Vis bool * 0 hide
* 1 show
IslmCityBlocker14Vis
IslmCityBlocker14Vis
islmCityBlocker15Vis bool * 0 hide
* 1 show
islmCityBlocker15Vis
islmCityBlocker15Vis
islmCityBlocker16State byte * 0/1 show
* 2 hide
IslmCityBlocker16State
IslmCityBlocker16State


Journey Cloth

SDL type vars description Image
islmJourneyCloth01Vis bool * 0 hide
* 1 show
islmJourneyCloth01Vis
islmJourneyCloth01Vis
islmJourneyCloth02Vis bool * 0 hide
* 1 show
islmJourneyCloth02Vis
islmJourneyCloth02Vis
islmJourneyCloth03Vis bool * 0 hide
* 1 show
islmJourneyCloth03Vis
islmJourneyCloth03Vis
islmJourneyCloth04Vis bool * 0 hide
* 1 show
islmJourneyCloth04Vis
islmJourneyCloth04Vis
islmJourneyCloth05Vis bool * 0 hide
* 1 show
islmJourneyCloth05Vis
islmJourneyCloth05Vis


Kadish Gallery

SDL type vars description Image
islmKadishGalleryDoorVis bool * 0 active
* 1 not active
Doors to Kadish Gallery
Before MOUL it was because the doors were no longer there.
islmKadishGalleryDoorsOn
islmKadishGalleryDoorsOn
islmKadishGalleryDoorsOn bool * 0 active
* 1 not active
Doors to Kadish Gallery
islmKadishGalleryDoorsOn
islmKadishGalleryDoorsOn
islmKadishGalleryDoor1Closed bool * 0 open
* 1 closed
Right door to Kadish Gallery
islmKadishGalleryDoor1Closed
islmKadishGalleryDoor1Closed
islmKadishGalleryDoor2Closed bool * 0 hide
* 1 show
Left door to Kadish Gallery
islmKadishGalleryDoor2Closed
islmKadishGalleryDoor2Closed
islmGalleryThemePlayerVis bool * 0 hide
* 1 show
Musicplayer in Kadish Gallery
islmGalleryThemePlayerVis
islmGalleryThemePlayerVis
kdshJourneyCloth07Vis bool * 0 hide
* 1 show
?
kdshJourneyCloth07Vis
kdshJourneyCloth07Vis


Tokotah Roof

SDL type vars description Image
islmTokotahJournal01Vis bool * 0 hide
* 1 show
islmTokotahJournal01Vis
islmTokotahJournal01Vis
islmTokotahJournal02Vis bool * 0 hide
* 1 show
islmTokotahJournal02Vis
islmTokotahJournal02Vis
islmTokotahJournal03Vis bool * 0 hide
* 1 show
islmTokotahJournal03Vis
islmTokotahJournal03Vis
islmTokotahJournal04Vis bool * 0 hide
* 1 show
islmTokotahJournal03Vis
islmTokotahJournal03Vis
islmTokotahJournal05Vis bool * 0 hide
* 1 show
islmTokotahJournal03Vis
islmTokotahJournal03Vis
islmTokotahJournal06Vis bool * 0 hide
* 1 show
islmTokotahJournal06Vis
islmTokotahJournal06Vis
islmTokotahJournal07Vis bool * 0 hide
* 1 show
islmTokotahJournal06Vis
islmTokotahJournal06Vis
islmTokotahJournal08Vis bool * 0 hide
* 1 show
islmTokotahJournal06Vis
islmTokotahJournal06Vis
islmTokotahJournal09Vis bool * 0 hide
* 1 show
islmTokotahJournal09Vis
islmTokotahJournal09Vis
islmTokotahJournal10Vis bool * 0 hide
* 1 show
islmTokotahJournal09Vis
islmTokotahJournal09Vis
islmTokotahJournal11Vis bool * 0 hide
* 1 show
islmTokotahJournal01Vis
islmTokotahJournal01Vis


Link books

bool islmTeledahnLinkCourtyardVis

Link book to Teledahn

  • 0 hide
  • 1 show

islmTeledahnLinkCourtyardVis

bool islmTeledahnLinkLibraryExteriorVis

Link book to Teledahn

  • 0 hide
  • 1 show

islmTeledahnLinkLibraryExteriorVis


Treasure Books

bool islmTreasureBook01Vis

Link stone at Dakotah Alley to Descent

  • 0 hide
  • 1 show

islmTreasureBook01Vis

bool islmTreasureBook06Vis

Link stone at Library to Kadish

  • 0 hide
  • 1 show

islmTreasureBook06Vis

bool islmTreasureBook08Vis

Link stone at Ferry Terminal to Teledahn

  • 0 hide
  • 1 show

islmTreasureBook08Vis


Reward Clothing

bool islmHardHat01Vis

Not working

  • 0 hide
  • 1 show

islmHardHat01Vis

bool islmHardHat02Vis

  • 0 hide
  • 1 show

islmHardHat01Vis

bool islmHardHat03Vis

  • 0 hide
  • 1 show

islmHardHat01Vis

bool islmHardHat04Vis

  • 0 hide
  • 1 show

islmHardHat01Vis

bool islmHardHat05Vis

  • 0 hide
  • 1 show

islmHardHat01Vis


Minorah

bool islmMinorahVis

Base of Minorah

  • 0 hide
  • 1 show

islmMinorahVis

bool islmMinorahNight01Vis - islmMinorahNight08Vis

Needed islmMinorahVis

  • 0 hide
  • 1 show

islmMinorahVis


Bahros

bool islmS1FinaleBahro

  • 0 hide
  • 1 show

islmS1FinaleBahro

bool islmS1FinaleBahroCity1

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmS1FinaleBahroCity2

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmS1FinaleBahroCity3

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmS1FinaleBahroCity4

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmS1FinaleBahroCity5

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmS1FinaleBahroCity6

After one round has been flown, this is automatically reset to 0

  • 0 hide
  • 1 show

islmS1FinaleBahroCity1

bool islmBahroShoutFerryRun

Small Bahro shout run, must be manually reset to 0.

  • 0 hide
  • 1 show

islmBahroShoutFerryRun

bool islmBahroShoutLibraryRun

Small Bahro shout run, must be manually reset to 0.

  • 0 hide
  • 1 show

islmBahroShoutLibraryRun

bool islmBahroShoutPalaceRun

Small Bahro shout run, must be manually reset to 0.

  • 0 hide
  • 1 show

islmBahroShoutPalaceRun


Miscellaneous

bool islmLakeLightMeterVis

  • 0 hide
  • 1 show

islmLakeLightMeterVis

bool islmReaderBoardVis

  • 0 hide
  • 1 show

islmReaderBoardVis

bool islmGuildHallConstructionVis

  • 0 hide
  • 1 show

islmGuildHallConstructionVis

bool islmDRCTentVis

  • 0 hide
  • 1 show

islmDRCTentVis hide islmDRCTentVis show

bool islmPlayerMap01Vis

  • 0 hide
  • 1 show

islmPlayerMap01Vis

bool islmShroomiePictVis

  • 0 hide
  • 1 show

islmShroomiePictVis

bool islmFerryTerminalCratesVis

  • 0 hide
  • 1 show

islmFerryTerminalCratesVis

bool islmStepCratesVis

  • 0 hide
  • 1 show

islmStepCratesVis

bool islmGreatZeroVis

Big red point from Great Zero

  • 0 hide
  • 1 show

islmGreatZeroVis

bool islmTokotahMeetingsVis

Light in the Takotah building

  • 0 hide
  • 1 show

islmTokotahMeetingsVis

bool islmExplosionRun

Light in the Takotah building

  • 0 hide
  • 1 show

bool islmUnderwaterHarborLightsRun

  • 0 hide
  • 1 show

islmUnderwaterHarborLightsRun

bool islmScreamRun

?

  • 0
  • 1

bool islmCanyonConstructionVis

?

  • 0
  • 1

bool islmFerryDoorFunc

  • 0 closed
  • 1 open

islmFerryDoorFunc

byte islmDRCStageState

Not working correctly, PRP islmDRCStageState01 and/or islmDRCStageState02 must be loaded.

  • 0 hide
  • 1 only stage
  • 2 stage banners

islmDRCStageState_1 islmDRCStageState_2